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Forum: ZC Software Development

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  1. Got a suggestion for the future of ZC? Let's hear it!

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    Forum Statistics:

    • Threads: 753
    • Posts: 3,754
  1. Next Gen ZC. (Otherwise known as ZC3.0)

    Started by Gleeok, 06-20-2015 12:48 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 48
    • Views: 7,328
    01-31-2016, 09:56 AM Go to last post
  2. Plans for the future, part 1: AngelScript

    Started by Saffith, 01-20-2016 01:40 PM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 3,084
    01-31-2016, 12:25 PM Go to last post
  3. ZC 2.future Codebase Changes (Log)

    Started by ZoriaRPG, 02-16-2016 05:42 AM
    • Replies: 8
    • Views: 759
    02-23-2016, 10:13 AM Go to last post
  4. Angelscript Documentation

    Started by Tamamo, 01-30-2016 02:42 PM
    • Replies: 2
    • Views: 610
    02-23-2016, 10:36 AM Go to last post
  5. ZC 2.5X.X Source Now Available

    Started by ZoriaRPG, 03-01-2016 05:42 AM
    • Replies: 0
    • Views: 408
    03-01-2016, 05:42 AM Go to last post
  6. ZC [2.future] Staff List

    Started by ZoriaRPG, 02-23-2016 08:55 AM
    • Replies: 3
    • Views: 584
    03-01-2016, 09:20 AM Go to last post
  7. ZC [2.future] Version Roadmap

    Started by ZoriaRPG, 03-03-2016 05:34 AM
    • Replies: 1
    • Views: 437
    03-03-2016, 07:28 AM Go to last post
  8. Mirror shielded Enemies

    Started by Tamamo, 03-26-2016 04:15 PM
    • Replies: 0
    • Views: 245
    03-26-2016, 04:15 PM Go to last post
  9. I have a dream!

    Started by Tamamo, 03-25-2016 08:42 AM
    3 Pages
    1 2 3
    pitch
    • Replies: 29
    • Views: 1,881
    04-02-2016, 05:30 AM Go to last post
  10. So what are the plans for 3.x

    Started by Tamamo, 06-10-2016 12:11 AM
    3.x
    • Replies: 3
    • Views: 621
    06-12-2016, 01:03 PM Go to last post
  11. Compiling Zelda Classic instructions?

    Started by lucas92, 05-22-2016 04:37 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 2,855
    06-29-2016, 12:11 PM Go to last post
  12. Script Drawing Improvements.

    Started by Gleeok, 03-15-2016 06:42 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 1,539
    07-12-2016, 12:51 AM Go to last post
  13. 2.x vs 3.x

    Started by Tamamo, 06-22-2016 10:26 AM
    4 Pages
    1 2 3 ... 4
    2.future, 3.x
    • Replies: 38
    • Views: 2,176
    07-14-2016, 02:56 PM Go to last post
  14. Global Typed Pointers, Two Options

    Started by ZoriaRPG, 07-21-2016 03:54 AM
    • Replies: 4
    • Views: 375
    07-23-2016, 01:35 AM Go to last post
  15. Question Public / Weekly Builds

    Started by ZoriaRPG, 08-04-2016 07:05 AM
    • Replies: 0
    • Views: 219
    08-04-2016, 07:05 AM Go to last post
  16. GitHub Windows GUI Branches [Help Request]

    Started by ZoriaRPG, 08-08-2016 12:02 AM
    • Replies: 0
    • Views: 245
    08-08-2016, 12:02 AM Go to last post
  17. Lightbulb Proposition: Remote Building

    Started by ZoriaRPG, 09-16-2016 01:38 PM
    • Replies: 2
    • Views: 332
    09-22-2016, 08:24 PM Go to last post
  18. Building the source

    Started by DarkDragon, 12-01-2016 01:00 PM
    • Replies: 2
    • Views: 103
    12-01-2016, 06:39 PM Go to last post
  19. SDL port

    Started by DarkDragon, 12-02-2016 12:56 PM
    • Replies: 8
    • Views: 190
    12-04-2016, 11:14 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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