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Forum: Quest Discussion & Development

Announce your quest to the world here, or discuss the many available quests.

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  1. Come here for all your scripting needs.

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    Forum Statistics:

    • Threads: 918
    • Posts: 5,979
    1. Got a cool script and want to show it off? Do so here.

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      Forum Statistics:

      • Threads: 150
      • Posts: 1,267
  2. Trade tiles, midis, maps, palettes, anything related to quest building in ZC. NO QUESTS!

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    Forum Statistics:

    • Threads: 1,309
    • Posts: 8,485
  1. Sticky Thread Sticky: Post Screenshots of Your Quests! [v2.0]

    Started by Rambly, 08-25-2012 11:38 PM
    11 Pages
    1 2 3 ... 11
    • Replies: 107
    • Views: 207,780
    05-02-2023, 03:19 AM Go to last post
    • Replies: 7
    • Views: 53,325
    05-02-2023, 03:12 AM Go to last post
  2. Sticky Thread Sticky: ZC Playing Tricks and Skills

    Started by WindStrike, 11-07-2006 09:44 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 85,809
    10-09-2008, 02:40 AM Go to last post
  1. A hack program for ZC ?

    Started by Tudorcat, 02-01-2004 04:20 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 3,755
    03-01-2004, 11:29 PM Go to last post
  2. Beta Testing for Land of Evil

    Started by Dark Lord, 02-29-2004 06:10 PM
    • Replies: 0
    • Views: 1,128
    02-29-2004, 06:10 PM Go to last post
  3. Fantasy Hyrule

    Started by Mr. 207, 01-15-2004 07:45 PM
    • Replies: 5
    • Views: 1,853
    02-29-2004, 02:23 AM Go to last post
  4. The Legend of Zelda: The Land of Evil

    Started by Dark Lord, 02-28-2004 10:54 PM
    • Replies: 3
    • Views: 1,425
    02-28-2004, 11:14 PM Go to last post
  5. Best Quests

    Started by Dark Knight, 02-12-2004 11:53 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 3,952
    02-28-2004, 11:07 PM Go to last post
  6. A short SwanSong question.

    Started by Linkafier, 02-24-2004 06:42 PM
    • Replies: 4
    • Views: 1,606
    02-26-2004, 07:30 PM Go to last post
  7. Lightbulb Tides of the Triforce

    Started by Solaris_Omega, 02-25-2004 06:32 PM
    • Replies: 1
    • Views: 1,195
    02-25-2004, 07:23 PM Go to last post
  8. Mario's Insane Rampage ?

    Started by Sephiroth, 02-22-2004 06:55 PM
    • Replies: 4
    • Views: 1,800
    02-23-2004, 10:57 PM Go to last post
  9. The Legend of Zelda: The Land of Evil

    Started by Dark Lord, 02-22-2004 11:34 PM
    • Replies: 0
    • Views: 1,136
    02-22-2004, 11:34 PM Go to last post
    • Replies: 4
    • Views: 1,551
    02-22-2004, 12:10 PM Go to last post
  10. Wandering Swordsman

    Started by whhthe2, 02-01-2004 04:11 PM
    • Replies: 6
    • Views: 1,773
    02-22-2004, 12:02 AM Go to last post
  11. Dune 20XX For zelda classic 1.90

    Started by Dune ZC, 02-21-2004 11:25 PM
    • Replies: 0
    • Views: 1,156
    02-21-2004, 11:25 PM Go to last post
  12. finally some screen shots..

    Started by idontknow, 02-16-2004 01:41 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,346
    02-18-2004, 07:05 AM Go to last post
    • Replies: 3
    • Views: 1,505
    02-15-2004, 09:26 PM Go to last post
  13. ATTN: Sabotage Dragoon Testers

    Started by C-Dawg, 02-12-2004 02:03 AM
    • Replies: 1
    • Views: 1,234
    02-12-2004, 03:05 PM Go to last post
  14. Group Quest

    Started by Solaris_Omega, 02-09-2004 04:35 PM
    • Replies: 2
    • Views: 1,266
    02-10-2004, 05:23 PM Go to last post
  15. Question DOY - some more help please!

    Started by Odanaki, 01-25-2004 09:52 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,393
    02-06-2004, 09:28 AM Go to last post
  16. New Quest by nioro

    Started by nioro, 01-30-2004 08:55 AM
    • Replies: 4
    • Views: 1,541
    02-01-2004, 05:20 AM Go to last post
    • Replies: 4
    • Views: 1,512
    02-01-2004, 01:27 AM Go to last post
  17. DOY - help !?!%%$!??!?

    Started by Odanaki, 12-30-2003 10:08 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,790
    01-31-2004, 09:06 AM Go to last post

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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