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View Full Version : Bogus misalign reported when stair meets raftable water



Asuna Yuuki Nagato
02-17-2024, 04:00 PM
Steps to recreate:


check Etc->Options->Toggles->Show Misaligns
Open the original 1stClassic.qst zelda 1 quest in the editor (download https://www.purezc.net/forums/index.php?showtopic=74096)
Navigate to map 1 screen 0x2F (47)
Observe a misalign shown at tile position 166. Similarly, this misalign is also visible on screen 0x3F (63) tile position 6

Asuna Yuuki Nagato
04-12-2024, 07:34 PM
zmap::misaligned is returning true from the "case down" block with:



map == 0
scr == 47
i == 166
dir == 1