ZoriaRPG
07-11-2017, 05:50 PM
Reported by Orithan, Unconfirmed
It has come to my attention that the Big Triforce item interacts with CSet 9 in a way that is not really well known and may cause a lot of issues for those who use it..
Collecting the Big Triforce item (or any Triforce Item with the cutscene type set to 0 in the item editor) causes the Ganon dying Sprite Palette to be loaded into CSet 9 on for the palette (not DMap or level, but the palette the DMap uses) for the rest of the quest until you die or use F6->Continue, which may produce unintended effects for those who use the Big Triforce in place of the small Triforce piece in their quests.
It has come to my attention that the Big Triforce item interacts with CSet 9 in a way that is not really well known and may cause a lot of issues for those who use it..
Collecting the Big Triforce item (or any Triforce Item with the cutscene type set to 0 in the item editor) causes the Ganon dying Sprite Palette to be loaded into CSet 9 on for the palette (not DMap or level, but the palette the DMap uses) for the rest of the quest until you die or use F6->Continue, which may produce unintended effects for those who use the Big Triforce in place of the small Triforce piece in their quests.