View Full Version : [2.50.2] Vires freeze

04-14-2017, 08:34 PM
Vires with high enough HP to not die in 1 hit and that do not split on hit oftentimes permanently freeze when taking damage while they are in the air. I have "Enemies jump through Z-axis" disabled.

Also a general bug, they get knocked across the entire screen and then snap back to where they were when they split on hit.

12-12-2017, 04:10 PM
Still happening in 2.53 beta 11.

09-25-2018, 08:24 AM
Fixed the issue with vires freezing, in both 2.53 and 2.55.

Does anyone happen to know if, on the real NES HW, Vires fly across the screen until they hit a solid space, when hit?