View Full Version : [2.50.2] Vires freeze
Avataro
04-14-2017, 08:34 PM
Vires with high enough HP to not die in 1 hit and that do not split on hit oftentimes permanently freeze when taking damage while they are in the air. I have "Enemies jump through Z-axis" disabled.
Also a general bug, they get knocked across the entire screen and then snap back to where they were when they split on hit.
Avataro
12-12-2017, 04:10 PM
Still happening in 2.53 beta 11.
ZoriaRPG
09-25-2018, 08:24 AM
Fixed the issue with vires freezing, in both 2.53 and 2.55.
Does anyone happen to know if, on the real NES HW, Vires fly across the screen until they hit a solid space, when hit?
Asuna Yuuki Nagato
01-28-2024, 08:58 PM
Does anyone happen to know if, on the real NES HW, Vires fly across the screen until they hit a solid space, when hit?
Zel and I just tested this (in Nestopia v1.40 with the ROM that has the "hold reset" warning) with the vires in the screen above the entrance screen in LEVEL-4. Some of them go flying until they hit a wall when they are slashed, some of them split before hitting the wall.
Powered by vBulletin® Version 4.2.5 Copyright © 2024 vBulletin Solutions Inc. All rights reserved.