Shadowblitz16
11-25-2016, 01:01 AM
can the devs of ZC implement these states and animation into ZC?
- Link Idle <-- used if link is not walking and game flag is set
- Link Pushing <-- used if link if pushing against a wall and a game flag is set
- Link Pulling <-- used if link is lifting a liftable combo
- Link Holding <-- used if link is holding a liftable combo and is idle see here (http://armageddongames.net/showthread.php?97711-Combo-improvements-I-would-like-to-see&p=912256#post912256)
- Walking and Holding <-- used if link holding a liftable combo and walking see here (http://armageddongames.net/showthread.php?97711-Combo-improvements-I-would-like-to-see&p=912256#post912256)
- Link Falling <--used if link falls down a pit combo see here (http://armageddongames.net/showthread.php?97711-Combo-improvements-I-would-like-to-see&p=912256#post912256)
- Link Dead <--controlled by a flag if true link will use this animation after dying and spinning around
- Link Idle <-- used if link is not walking and game flag is set
- Link Pushing <-- used if link if pushing against a wall and a game flag is set
- Link Pulling <-- used if link is lifting a liftable combo
- Link Holding <-- used if link is holding a liftable combo and is idle see here (http://armageddongames.net/showthread.php?97711-Combo-improvements-I-would-like-to-see&p=912256#post912256)
- Walking and Holding <-- used if link holding a liftable combo and walking see here (http://armageddongames.net/showthread.php?97711-Combo-improvements-I-would-like-to-see&p=912256#post912256)
- Link Falling <--used if link falls down a pit combo see here (http://armageddongames.net/showthread.php?97711-Combo-improvements-I-would-like-to-see&p=912256#post912256)
- Link Dead <--controlled by a flag if true link will use this animation after dying and spinning around