ZoriaRPG
07-19-2016, 01:12 PM
Reported by Evan over on Pure ages ago. I seem to recall filing it in the old bug boards, but now IDK.
If you apply a magic cost to the spin attack scroll, and Link runs out of MP during the charge animation, Link will swing the sword automatically, every frame.
That was the premise. Evan has videos of this, and IIRC, it's because we're skipping a check when reading if we can charge the spin attack in link.cpp.
I think I posted about this, here, last year between September and December, but it may have been either in the old bug boards, or OT; unless that was a PM to Tamamo, but I'm old and senile, so I've forgotten.
Documented now. AFAIK this wasn't fixed, but perhaps Saffith did it at some point?
Edit: I discussed it here...
http://armageddongames.net/showthread.php?97398-2-50-1-2-Spin-Attack-Magic-Cost-Glitches&goto=newpost
If you apply a magic cost to the spin attack scroll, and Link runs out of MP during the charge animation, Link will swing the sword automatically, every frame.
That was the premise. Evan has videos of this, and IIRC, it's because we're skipping a check when reading if we can charge the spin attack in link.cpp.
I think I posted about this, here, last year between September and December, but it may have been either in the old bug boards, or OT; unless that was a PM to Tamamo, but I'm old and senile, so I've forgotten.
Documented now. AFAIK this wasn't fixed, but perhaps Saffith did it at some point?
Edit: I discussed it here...
http://armageddongames.net/showthread.php?97398-2-50-1-2-Spin-Attack-Magic-Cost-Glitches&goto=newpost