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View Full Version : Cloning the Spin Attack and Hurricane Spin



Tamamo
11-19-2015, 08:21 PM
Gleeok Saffith
Oh boy, my vision for the final boss is coming together. But god is it one huge clusterfuck.
I have no idea how to script either of those so they match Link's hard-coded versions. Any help from you guys would be appreciated.

Darklink Script (http://pastebin.com/z2b7GMcm)

Lelouche Vi Britannia
11-23-2015, 02:21 AM
Christ that's a lot of code....

Tamamo
11-24-2015, 03:48 PM
Indeed it is. I would wager it's the longest I've written in years. I implemented some more abstraction and simplified some things also figured out the spin attack but I haven't tested it. That leaves charging and Quake Thrust. Oh boy.

Lelouche Vi Britannia
11-24-2015, 11:01 PM
So this is going to be a true copy of Link to battle in game. That's gonna be a hard battle.

ZoriaRPG
11-25-2015, 08:23 AM
Alucard on PZC made some decent FFCs for custom spin attacks. I'm not certain that they are totally engine-accurate, although you could probably tweak them. If you want me to hunt for that, or ask for a new version, send me a note.

P.S. Very cool.