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View Full Version : Some suggestions regarding Screen Data



XMuppetSB
06-18-2015, 10:10 PM
I've been thinking... there are a few ideas I had in mind for the Screen Data:

1. For the enemy flags, why not convert the environmental enemy flags into drop-down boxes that allow us to choose which enemy is spawned by each flag. If set to (none), then the flags would not spawn any enemies at all. I know we can use a script to spawn some types of enemies that can't be spawned through the enemy placement tool, but still, I think this would be a nice addition.

2. For Screen Data 2, could we have a new drop-down box that allows us to select an item chime sound?

3. For the timed warp, why not replace the 'Timed Warp Is Random (A, B, C, or D)' flag with a drop-down box that allows us to choose which side warp to use for timed warps. The choices would be A, B, C, D, and Random.

ZoriaRPG
06-19-2015, 02:43 AM
For <2>, if you want item sounds specific to each item (e.g. for when it appears, as a secret), I could give you some global functions to do that, without modifying the basecode. It's pretty trivial to set that up.