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View Full Version : Smart Scrolling - Crash if Nothing on Next Screen



ZoriaRPG
06-04-2015, 09:15 PM
I personally never use this QR, but I'm testing a quest that does.

If Smart Scrolling is used, and you walk to the edge of a screen, where there is no screen above it (the edge of a DMAP), ZC instantly crashes. I know this at least affects walking UP. I haven;t tested other directions. If the Devs want a.qst file with this problem, i can send them one, in private, and note where, and how to replicate it 100% of the time.

Saffith
06-04-2015, 09:49 PM
Someone jumped past a validation step. :p Should be fixed now.

ZoriaRPG
06-05-2015, 01:57 AM
Brilliant Saffith.

Sorry to keep piling these up, but at least I'm finding things. I would never have noticed this one, had I not been testing a game with this QR enabled. (It's usually a sin of quest design.)

At first I thought it was some kind of script bug, but there were no scripts on the screen. It instantly dawned on me that the quest had Smart Scrolling, and when I disabled it, and the bug stopped, I had a very good idea of what was happening. It couldn't read datum that wasn't there, and was either overflowing, or corrupting the stack.