mr.thylus
09-30-2014, 03:47 PM
Please forgive me if this isn't the place... I've run into an odd bug that prevents me from playing the Darkstar quest (which bugs me because it's a beautiful piece of work). It effects other quests, too. Maze, for example. I think the tileset has something to do with it. Or the... I don't know the term to use. Those games use the same graphic libraries or whatever.
The bug moves Link south one square upon entering a dungeon. He pops up, moves one square down, and I have control again.
This doesn't matter most of the time. The work around is "ignore it." But in the first dungeon of Dark Star, moving one square down exits the dungeon. So every time he goes in he walks out again.
It only effects those two quests ... I've messed around with first quest, megaman, metroid, Link to the past, and a few others.
Help? I'd really like to get this working.
The bug moves Link south one square upon entering a dungeon. He pops up, moves one square down, and I have control again.
This doesn't matter most of the time. The work around is "ignore it." But in the first dungeon of Dark Star, moving one square down exits the dungeon. So every time he goes in he walks out again.
It only effects those two quests ... I've messed around with first quest, megaman, metroid, Link to the past, and a few others.
Help? I'd really like to get this working.