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GrantGreif
04-01-2014, 06:31 PM
I've decided that I'd like to try making a quest where random warps decide what the player's starting weapon will be, however when I tested this out, I could only equip one of the four. I suspect that this problem may have been caused by something I have or haven't done to the subscreen, but I'm not entirely sure. If anybody can help me, It would be very much appreciated.

CJC
04-01-2014, 06:46 PM
I've decided that I'd like to try making a quest where random warps decide what the player's starting weapon will be, however when I tested this out, I could only equip one of the four. I suspect that this problem may have been caused by something I have or haven't done to the subscreen, but I'm not entirely sure. If anybody can help me, It would be very much appreciated.

You probably need to set up item cycling in the subscreen, from the sounds of it. To cycle through active items, you have to give each a unique position number and then tell the item which number to jump to when the player presses up, down, left, and right.
Look for these numbers in the item properties in the subscreen.

I'd be more specific but I'm on my mobile device right now and it doesn't have ZC.


EDIT: Hey, you know you could also have the player randomly receive all follow-up items with a few String Control Codes, or even with another set of random warps.

GrantGreif
04-01-2014, 07:27 PM
Thanks for the tip and the suggestion. As a matter of fact, most of the reason I wanted to include this feature in the first place was because the rest of the quest will be based on randomized events including dungeon and item placement and even overworld navigation.

GrantGreif
04-14-2014, 03:56 PM
I've run into another problem: One of the starter weapons is the bow, so I've made it so that the player starts with the wooden arrow, 30 arrow ammo and the small quiver. When I tested this, however, the bow could be equipped but not used.

SUCCESSOR
04-14-2014, 09:16 PM
Have you used cheats while testing the quest to make sure the items you have assigned are actually equip?

GrantGreif
04-15-2014, 12:18 PM
Yes, it says he has both the wooden bow and wooden arrow, and the HUD arrow counter says 30.

SUCCESSOR
04-16-2014, 12:54 AM
Hmm... make sure the subscreen is set up right. Those things are weird. Make sure the right item is set. I think it's Bow and Arrow or something. I really hate subscreens.

GrantGreif
04-16-2014, 07:35 AM
This is interesting; I tried that and now ZC crashes whenever I even select the bow in the subscreen.

GrantGreif
04-21-2014, 11:28 AM
I finally figured it out. For whatever reason, ZC sets the arrow to the button item, so you need to have an invisible arrow current item over the bow current item in the subscreen.