adensdad
02-03-2014, 12:38 AM
Just started playing with ZC quest. After reading some tutorials and checking out some let's plays on some of the user-made games It seems that the software does not allow a person to just have characters on the screen that speak to you when you walk up to them and press "B". It only seems to be able to display text upon entering a particular screen. Is this the case? Or am I mistaken.
Hopefully I can add multiple "guys" like with a town where Link can just walk up to each character and speak to the character by pressing "B' because the quest idea I have relies upon doing this.
Thanks for any help on this matter.
After browsing some tutorials and looking at some let's-plays for various ZC-made games, it does not appear that zelda quest allows someone to place "guys" on the screen that you can walk up to and press "B" to speak to them. It seems the only way to have dialogue in the game is to have text that automatically plays upon entering a screen. Is this true? The quest I would like to make would depend on me making towns where characters are walking about outside that Link can walk up to and interact with.
Hopefully I can add multiple "guys" like with a town where Link can just walk up to each character and speak to the character by pressing "B' because the quest idea I have relies upon doing this.
Thanks for any help on this matter.
After browsing some tutorials and looking at some let's-plays for various ZC-made games, it does not appear that zelda quest allows someone to place "guys" on the screen that you can walk up to and press "B" to speak to them. It seems the only way to have dialogue in the game is to have text that automatically plays upon entering a screen. Is this true? The quest I would like to make would depend on me making towns where characters are walking about outside that Link can walk up to and interact with.