View Full Version : [2.50] String reordering breaks info types.

07-14-2013, 06:44 AM
While I was testing Zelda's Last Wish in 2.50, I discovered a bug where the info type strings break if you reorder strings to before the strings which the info types use. When you pay for info and you have reordered a string later than the info type message to a point before that message, the info type reads a later string than intended.
I looked around the string table and discovered that I moved three strings - #58 (moved to position #57, factoring other string movements in), #75 (moved to position #2, factoring other string movements in) and #76 (moved to position #3, factoring other string movements in).
As a result, the info types that use strings after string #58 seem to use strings 2 positions after the ones they were supposed to move. I haven't tested the ones that use strings before #58, but I suspect that they will be the same.

07-27-2013, 01:55 PM
This should be fixed.
The problem was actually in ZQuest, not ZC. ZC's displaying the correct strings; ZQ's wrong about which ones those are.