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View Full Version : Tile->Hide Unused misses Shield sprites.



ShadowTiger
04-06-2013, 05:03 AM
So I just went on a slicing-spree of all of the unused tiles in Dreams of Yesterday to see if I can reduce its filesize, (400KB gone. Woo.) I right-clicked in the tiles page, went to View->Hide Used. Awesome ability. Absolutely. Mind blown how it works, but it does.

... But it turns out that it seems to miss Link's Large Shield & Magic Shield sprites when using the BS-Zelda Link animation style.

Basically, it misses Tiles #8 through #18. It didn't think those tiles were in use.


EDIT: Addendum: It also tends to skip tiles that use the Combo Animation style "A.Skip".

http://i18.photobucket.com/albums/b117/BH4/ZCBugASkipTileHideError_zpse3a5d656.png

The tile pointed to by the pink arrow there was still there when it was hiding used tiles.