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View Full Version : Issues with Pure Tiles 2.5 in ZQuest 2.5



tomduo
03-24-2013, 12:37 PM
When I tested this tileset, I am experiencing issues with the Armos combos and Flowers Continuous

http://imageshack.us/a/img716/9239/example01j.png

http://imageshack.us/a/img827/9903/example02.png

http://imageshack.us/a/img145/1629/example03.png

I just opened it and I'm playing around with it since my last experiences with the EZGB tileset didn't work out too well. As you can see, the grass and slash-> next combos work nicely. Should this use an undercombo for those two combo types or should there be an automatic undercombo like slash->next. Thanks.

LinktheMaster
03-24-2013, 09:03 PM
Unfortunately, neither flowers nor armos have a ->next variation. So for both of these, you have to use undercombos instead. Hopefully that helps. :)