DragonDePlatino
03-11-2013, 10:53 PM
It was many months ago I discovered this amazing program called "Zelda Classic", whilest searching for game making programs. At first, I was a bit wary, but after seeing many screenshots of fantastic non-NES-styled games, I was hooked. I immediately tried many different quests at random, and soon stuck to Hero of Dreams, which amazed me with it's professionalism (aside from it's custom graphics department) and length. Soon, I took up making my own quest, and after about a week of farting around with the Zelda Quest, I quit because it was SO FREAKIN' COMPLICATED to me at the time.
About a week ago, I was cleaning up my programs folder and I found my old Zelda Classic folder. By this time I was incredibly well-practiced at sprite design and I decided to use my previous knowledge of ZC to try and make another quest, "Ziggurat of Elitze", and things went great! I came up with my own enemies, items, and planned out a majority of the game. I set to it, and for about a week I worked hard at fleshing out my first dungeon with custom graphics, tiered secrets and the works. I donated much time and hard effort into it, and I was quite proud of what I did (and still am).
But enough dawdling, let's cut to the chase...Whilest searching for help on making my custom cutscenes, I happened apon a custom game called The Legend of Zelda: Fairy Dream.
http://armageddongames.net/showthread.php?94576-Fairy-Dream&highlight=fairy+dream
To put it simply, I was blown away. This game had such amazing custom graphics, smooth animation, fantastic cutscenes...with the amount of scripts it used, it didn't even look like it was made in Zelda Classic!!! I was disheartened...my quest could never be nowhere near that good! But...even Fairy Dream is not that amazing. Like all other quests, it tries hard to strive to be like the official Zelda series.
Facing these and other questions, I began to rethink my motives...Should I continue to play Zelda Classic? Should I leave and move on to the other kinds of art I love to make? (And yes, I find quest designing an ART, mind you.) I mean, I find fun in music composition, sprite design and story-writing. There's tons of ways I can artistically express myself, and I'm wondering...is Zelda Classic worth the time and effort?
Keep in mind, I'm not discouraging anyone from Zelda Classic. I think it is the single most amazing Zelda fan project I've ever seen! It's just...I believe that if you love what you do, you should really know your motivations for doing it...So I ask you five questions about you, your quest, and what keeps you going...
Why do you choose to artistically define yourself with Zelda Classic? There are far many other mediums, all allowing a much greater scope of creativity, why did you choose Zelda Classic over all others?
How do you feel about the amount of effort you put into your quests? Zelda is a copyrighted series, so thusly you cannot sell your efforts. Is making quests (as hard has a job, at that!) worth the effort?
No matter what amount of scripts you use, it's Zelda, plain and simple. How do you feel about putting time and effort into art, to only have it strongly resemble others?
But what about making quests just for fun? Despite the stresses that come with making quests, can the fun of making quests outweight all other benefits enough to make Zelda Classic worthwhile?
Despite all of these shortcomings, why do you think Zelda Classic has kept the strong, friendly community for all these years? What keeps these people going?
About a week ago, I was cleaning up my programs folder and I found my old Zelda Classic folder. By this time I was incredibly well-practiced at sprite design and I decided to use my previous knowledge of ZC to try and make another quest, "Ziggurat of Elitze", and things went great! I came up with my own enemies, items, and planned out a majority of the game. I set to it, and for about a week I worked hard at fleshing out my first dungeon with custom graphics, tiered secrets and the works. I donated much time and hard effort into it, and I was quite proud of what I did (and still am).
But enough dawdling, let's cut to the chase...Whilest searching for help on making my custom cutscenes, I happened apon a custom game called The Legend of Zelda: Fairy Dream.
http://armageddongames.net/showthread.php?94576-Fairy-Dream&highlight=fairy+dream
To put it simply, I was blown away. This game had such amazing custom graphics, smooth animation, fantastic cutscenes...with the amount of scripts it used, it didn't even look like it was made in Zelda Classic!!! I was disheartened...my quest could never be nowhere near that good! But...even Fairy Dream is not that amazing. Like all other quests, it tries hard to strive to be like the official Zelda series.
Facing these and other questions, I began to rethink my motives...Should I continue to play Zelda Classic? Should I leave and move on to the other kinds of art I love to make? (And yes, I find quest designing an ART, mind you.) I mean, I find fun in music composition, sprite design and story-writing. There's tons of ways I can artistically express myself, and I'm wondering...is Zelda Classic worth the time and effort?
Keep in mind, I'm not discouraging anyone from Zelda Classic. I think it is the single most amazing Zelda fan project I've ever seen! It's just...I believe that if you love what you do, you should really know your motivations for doing it...So I ask you five questions about you, your quest, and what keeps you going...
Why do you choose to artistically define yourself with Zelda Classic? There are far many other mediums, all allowing a much greater scope of creativity, why did you choose Zelda Classic over all others?
How do you feel about the amount of effort you put into your quests? Zelda is a copyrighted series, so thusly you cannot sell your efforts. Is making quests (as hard has a job, at that!) worth the effort?
No matter what amount of scripts you use, it's Zelda, plain and simple. How do you feel about putting time and effort into art, to only have it strongly resemble others?
But what about making quests just for fun? Despite the stresses that come with making quests, can the fun of making quests outweight all other benefits enough to make Zelda Classic worthwhile?
Despite all of these shortcomings, why do you think Zelda Classic has kept the strong, friendly community for all these years? What keeps these people going?