View Full Version : Frames, Kupo.

01-03-2013, 10:36 PM
I love OpenGL. :smoke:

Got frames rockin' with a sort of custom 9-patch format so that they are a breeze to work with. What this means is that frames are pretty much done :smiley: and to make one of any size you just have to do this kupo: "frame.size = something".

What can you put inside frames you ask?
-Pretty much anything: sprites, text, messages, more frames... every ui can hold any amount of any other ui so you can imagine how flexible this is for creating menus. :)

Now on to finishing up messages and other menu related things. ..kupopo.

Asuna Yuuki Nagato
03-10-2024, 12:53 PM
Do you have a screenshot?