Finer
10-11-2012, 09:57 AM
Hello all. Has anyone noticed how Link does not change direction when pushing the joystick (or pressing the direction keys on the keyboard) under certain circumstances?
While Link is walking → or ←, if I press ↑ or ↓, he will change direction.
While Link is walking ↑ or ↓, if I press ← or →, he will not change direction.
I thought this was inconsistent and went some way to explain why it felt odd controlling Link in the game. I believed Zelda Classic had a bug.
I started a game on a NES emulator to compare and I was surprised to see it behaved exactly the same way! I am impressed with Zelda Classic's fidelity in this respect.
So yeah. Has anyone else noticed this? Do you care Link 'turns' differently and just play anyway? Is it something you get used to?
Would be nice if an option was included in the Quest - Rules - NES fixes, in a future update to the program.
While Link is walking → or ←, if I press ↑ or ↓, he will change direction.
While Link is walking ↑ or ↓, if I press ← or →, he will not change direction.
I thought this was inconsistent and went some way to explain why it felt odd controlling Link in the game. I believed Zelda Classic had a bug.
I started a game on a NES emulator to compare and I was surprised to see it behaved exactly the same way! I am impressed with Zelda Classic's fidelity in this respect.
So yeah. Has anyone else noticed this? Do you care Link 'turns' differently and just play anyway? Is it something you get used to?
Would be nice if an option was included in the Quest - Rules - NES fixes, in a future update to the program.