4matsy
10-31-2010, 02:57 PM
Remember that bug where, if you had a "Large Map" on the active subscreen, and the DMap was a 16x8 overworld, Link's position on the large map would be shifted over 4 screens?
It's back. :p
I've also noticed that, if you have the map display what screens you've been on, those are also displayed 4 to the right of where they should be, and only for the 8 columns in the center of the map. In fact, if you go into the right half of the 16x8 map, it starts marking rooms on the next row down:
http://img440.imageshack.us/img440/8296/zelda779.png
In this example, I've only ever been on the topmost row of screens, but when I go over to x-coordinate 8 and higher, it marks the screens on the next row down. :odd:
It's back. :p
I've also noticed that, if you have the map display what screens you've been on, those are also displayed 4 to the right of where they should be, and only for the 8 columns in the center of the map. In fact, if you go into the right half of the 16x8 map, it starts marking rooms on the next row down:
http://img440.imageshack.us/img440/8296/zelda779.png
In this example, I've only ever been on the topmost row of screens, but when I go over to x-coordinate 8 and higher, it marks the screens on the next row down. :odd: