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View Full Version : Link doesn't spawn in green square



jackboy89
10-07-2010, 11:41 AM
Title explains it, I tried to change the spawn but it keeps staying default top left screen.

King Aquamentus
10-07-2010, 10:31 PM
I'm not sure I understand. You say he keeps staying in the top left "screen". If its the top left "screen", then you still need to set the continue point of the dMap. It's in the same window and field as things like "level number", "compass marker", and "dmap type".

You also mentioned the green square. If you mean the top left *of* the screen, then that's something totally different. Recent builds have introduced a new quest rule that allows ZC to disregard continue points, instead using warp exits (the blue squares.) The quest rule should be under combos or misc or something if you want to turn it off. (I think you do)