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View Full Version : A Few Handy Tiles...



AgentLym
01-04-2010, 11:12 PM
I have a suggestion for an upcoming version (and I know that there is a separate forum for pretty much exactly that, but EVERY time I've seen it, it's closed for posting, so... yeah, I'm tired of waiting. Although, I'm probably just unlucky enough to see it every time it closes :P ). I made some tiles that I think anyone using the default classic tileset would find handy:

http://img34.imageshack.us/img34/2190/zelda004.png
http://img690.imageshack.us/img690/8089/tiles1261587413shot2zel.gif

I mostly just thought the dungeon tiles would fit nicely in the set (since they're pretty much exactly how they would've been made, if they were made officially, and not custom like the trees), but I thought I'd include my other Classic tiles for good measure! ^^'

Anyways, the tiles are extra trees (obviously) and the Classic Dungeon walls in the order of Dungeon Carving mode. All you gotta do is rip the tiles in there in exactly the same order and 'M'ove them into the combo pages in exactly the same order (the first block of dungeon tiles, at least. The second block is in columns of four tiles, so you 'M'ove them into the combo pages four at a time, unlike the first block of tiles where you 'M'ove them all at once.). And, that's all you gotta do! Then just go into DC mode, and click the first tile, and everything will work like the 'Lake Carving' mode you guys have already implemented!

So... yeah, I just thought those would be helpful to those Classic free-formers out there.

And, again, I'm sorry for posting this in the wrong forum, but this is Beta Discussion, and this is sorta discussing the beta, right? ... eh, if not... move it, I guess? ^^' Sorry!

Anyways, thanks for reading! :)

bigjoe
07-13-2010, 11:11 PM
I guess it would be up to _L_ for these to be added. I don't see why not, though.