Pineconn
12-31-2009, 02:30 AM
All right. I'm using 2.10, for all you 2.5ers.
For some reason, full-screen timed warps are carrying over enemies into the next room. This is... inconvenient, at best. I checked the quest rules, and there doesn't seem to be a way to change this (eh, but maybe there is). The type of warp (insta, blackout, etc.) also doesn't make a difference. The strange this is I never had this problem while making Link to the Heavens...
For some reason, full-screen timed warps are carrying over enemies into the next room. This is... inconvenient, at best. I checked the quest rules, and there doesn't seem to be a way to change this (eh, but maybe there is). The type of warp (insta, blackout, etc.) also doesn't make a difference. The strange this is I never had this problem while making Link to the Heavens...