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Joe123
04-16-2009, 03:00 PM
The link to Link's jumping and charging sprites isn't changed when you Move them on the tilepage. This is now fixed

Subscreen objects (tile blocks, 2x2 frames etc) are not however.

_L_
05-01-2009, 05:10 AM
Someone should make a complete list of things that use tiles, so we can check off the Move Tiles and Replace Tiles code.

Joe123
05-02-2009, 09:25 AM
Just a quick list, could be some more that I've missed:
Enemies' E, S and O tiles
Item's GFX
DMap Maps
Various Subscreen Objects
Weapon/Misc. Sprites
Link's Sprites
Combos
Game Icons
Map Styles
FFCs draw from the tile sheet
Screen->DrawTile, weapons, other script functions
Though the last two aren't particularily relevant.

I can do a more comprehensive one if you want?

Joe123
05-04-2009, 05:55 AM
Alright, I think I might be able to do this one actually.


EDIT:
OK, so I fixed the Link sprite ones and had a stab at the subscreen objects, but then I realised I was in a bit over my head so I left it for now.
I might come back and have a go another time unless someone else does.

The rest of them look like they're ok though.

Gleeok
02-17-2010, 03:49 AM
It looks like most of these have been added since then. Is this pretty much complete for the time being? (I haven't heard anyone complain about them so..)

Joe123
04-07-2010, 07:05 PM
I suppose it's not really vital, but it still doesn't work for subscreen objects.