Archangel
04-13-2009, 12:26 PM
I've been trying to figure out how to work with changers and FFCs and haven't had much luck at all. Here is what I know.
The X and Y values of FFC and Changer must be exactly equal during one frame of animation for a Changer to affect an FFC.
And here's what's mixing me up?
Flags (Changer specific)
Swap speed with next FFC
If an FFC of number N hits this Changer, its speed and acceleration values are swapped with the speed of FFC number N+1.
Swap speed with prev. FFC
If an FFC of number N hits this Changer, its speed and acceleration values swapped with the speed of FFC number N-1.
Increase combo ID
When a Freeform Combo hits this Changer, its Combo changes into the next combo in the list.
Decrease combo ID
When a Freeform Combo hits this Changer, its Combo changes into the previous combo in the list.
Change combo/cset to this
When a Freeform Combo hits this Changer, the Freeform Combo will take on the Changer's Combo and CSet attributes
Could someone please explain to me what the variable N stands for, and how the +/- combo ID and swap speed work according to the table.
Does swap speed effect acceleration?
Does change combo/CSet effect the combo type or Freeform Combo number, and how can we achieve the other?
How can we manipulate a ffc's inherent flags and which ones actually work and how do they work?
What about the ffc's own flags. Is it possible to toggle translucent for example?
Do ffc work on layers?
Is it possible to control a combos Z position, speed, & acceleration?
The X and Y values of FFC and Changer must be exactly equal during one frame of animation for a Changer to affect an FFC.
And here's what's mixing me up?
Flags (Changer specific)
Swap speed with next FFC
If an FFC of number N hits this Changer, its speed and acceleration values are swapped with the speed of FFC number N+1.
Swap speed with prev. FFC
If an FFC of number N hits this Changer, its speed and acceleration values swapped with the speed of FFC number N-1.
Increase combo ID
When a Freeform Combo hits this Changer, its Combo changes into the next combo in the list.
Decrease combo ID
When a Freeform Combo hits this Changer, its Combo changes into the previous combo in the list.
Change combo/cset to this
When a Freeform Combo hits this Changer, the Freeform Combo will take on the Changer's Combo and CSet attributes
Could someone please explain to me what the variable N stands for, and how the +/- combo ID and swap speed work according to the table.
Does swap speed effect acceleration?
Does change combo/CSet effect the combo type or Freeform Combo number, and how can we achieve the other?
How can we manipulate a ffc's inherent flags and which ones actually work and how do they work?
What about the ffc's own flags. Is it possible to toggle translucent for example?
Do ffc work on layers?
Is it possible to control a combos Z position, speed, & acceleration?