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View Full Version : perm secrets????????



ennonfenom
03-30-2009, 01:29 PM
Hi, I am having some trouble getting my secrets to be perm. On an overworld dmap and it has a level number of zero, and in screen data the flag/rule is un checked for secrets are temp. I am using build 984. Is there something I am missing, or is it a bug? Because this is quite annoying....

Moo2wo
03-30-2009, 03:47 PM
By "perm" what do you mean?

ennonfenom
03-30-2009, 06:37 PM
"Permanent"

But I figured out what was going wrong. I think it is a bug. Because if you have "any" screen on any dmap, with the screen data flag/rule "secrets are temp" all secrets on any screen and dmaps are temp. So screen data flag/rules are acting like qst rules...