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View Full Version : When is LA_SCROLLING triggered and accessible via script?



beefster09
03-17-2009, 09:26 PM
I've never been able to catch Link while he is doing this... I think it's because scripts are FROZEN while link is scrolling. Augh!

pkmnfrk
03-17-2009, 10:41 PM
Yes, it would be nice if it happened for at least one frame, so we know when the screens have been changed.

Gleeok
03-17-2009, 11:29 PM
LA_SCROLLING


scripts are FROZEN while link is scrolling

lmao, that's some funny shit. And who says developers don't have a sense of humor? :P

_L_
03-18-2009, 02:49 AM
Yes, it would be nice if it happened for at least one frame, so we know when the screens have been changed.

You can tell when the screens have changed when the value of GetCurScreen() changes.

pkmnfrk
03-18-2009, 07:50 AM
... Er, right. Yes, moving on...

Gleeok
03-18-2009, 10:18 AM
You can tell when the screens have changed when the value of GetCurScreen() changes.

How about when there's a side warp leading to the same screen, or a maze path? whaddyugonnadothen? :P :tongue:

beefster09
03-18-2009, 04:51 PM
What's the point of having a value that CAN'T be accessed? Maybe somebody could rig it up so scripts are active on the first and last frame of the scroll animation..?