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Anikom15
03-16-2009, 03:18 AM
This is the quest I'm currently making:

A forester's son, Link, recieves a message from a mysterious girl (I wonder who that could be?). Link must travel to Hyrule castle far to the north to see what this girl wants. You see, there's not a lot of girls in the forest clearing he lives at. So he's got a lot of motivation.

Expect it to include:
2 overworlds
8+ dungeons
a lot of houses
talking NPCs and readable signs.
Cool puzzles, gonna try and invent some

Expect it not to include:
typical storyline
typical soundtrack(It's a very special soundtrack)
boring levels and typical puzzles

Accomplished:
Intro - 10%
Title - 100%
Game Over Screen - 99%(Just got to figure out how to use it.)
First town (Forest Clearing) - 80%
Lost Woods - 5%
Music - 100%

Moo2wo
03-16-2009, 08:13 AM
Interesting enough. I'll play it when it's released. Unfortunetly, I don't know how to use a game over screen. *gets idea for End of Time DX*

Anikom15
03-24-2009, 06:55 PM
Ok, I've finished the story, so here's the full preview:

The land of Hyrule is a peaceful nation of farmland and small villages, with a long and mighty line of royalty. Years ago, a hero defeated a man named Galolag, whose fate was death, however, he escaped before he could be executed. Galolag was wrongly accused of murder and thievery, and plotted against the king and quested to end the corrupted line. Unfortunately, the land is becoming filled with monsters. Could this Galolag? But how? Those events were over 100 years ago. Now the King of Hyrule has a daughter named Zelda, who has special powers. Will she know what is happening? And does she know what it takes to stop this growing darkness?

There will now be officially 12 main dungeons.

Anikom15
03-28-2009, 07:08 AM
Some Screenshots:

http://i293.photobucket.com/albums/mm62/Anikom15/zelda009.jpg
http://i293.photobucket.com/albums/mm62/Anikom15/zelda010.jpg
http://i293.photobucket.com/albums/mm62/Anikom15/zelda011.jpg

ShadowTiger
03-28-2009, 08:41 AM
FYI, square rooms = bad, in general. All screens need ground and wall detail to be appealing. We left the square room bit behind in the year 2002.

You're definitely in the right tileset though, fear not.