Matthew Bluefox
01-12-2009, 06:29 PM
Hello everyone! Janine and I are only a few steps away from releasing "The Legend Of Zelda 1.5 Deluxe" and we're having problems with the three stair warp. We're using the Beta build 910 for Windows and everything worked fine so far (we haven't tested the "Whistle Warp Ring" yet, butt we've defined the warp ring correctly in the item settings of the whistle, so it should work).
When I set four destinations (I've just taken the original first quest as a template to make an own working three stair warp ring) and put the correct message string, guy and cave everywhere, I can enter any of the three stairs normally, butt I always get spawned back outside of the cave I've just entered, and I didn't get transported to another place in the overworld (one of the three other warp spots).
I didn't want to post it as a bug, maybe it isn't one and I'm just not capable to find the correct way how to make a working three stair warp. Please help us. :)
Thankies!
PS: Just a sidenote, not so important since we don't like the "Gamble" cave type anyway, butt we've noticed that we can't choose any of the three "-10" rupees, Link's just walking over them. The "Info" cave therefore should have the same effect, however we haven't tested it yet. I am either not sure if the "Take One Item" is also affected by this "no-choice-ability" problem.
When I set four destinations (I've just taken the original first quest as a template to make an own working three stair warp ring) and put the correct message string, guy and cave everywhere, I can enter any of the three stairs normally, butt I always get spawned back outside of the cave I've just entered, and I didn't get transported to another place in the overworld (one of the three other warp spots).
I didn't want to post it as a bug, maybe it isn't one and I'm just not capable to find the correct way how to make a working three stair warp. Please help us. :)
Thankies!
PS: Just a sidenote, not so important since we don't like the "Gamble" cave type anyway, butt we've noticed that we can't choose any of the three "-10" rupees, Link's just walking over them. The "Info" cave therefore should have the same effect, however we haven't tested it yet. I am either not sure if the "Take One Item" is also affected by this "no-choice-ability" problem.