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View Full Version : Hello build 887!



Gleeok
11-12-2008, 03:52 AM
...and AGN too! :heart:

So I've been away for too long perhaps, and see there's been lots of changes since 798, (Too many for me to go through now anyways) and was wondering what the most important of which might be. ..? Looks to be pretty good so far minus one little thing; The lweapons and eweapons from my quest don't seem to be working at all. It's like they are moving at 1/100th of normal speed. It's pretty obvious if you try to play it in 887. So.... How do I fix this?

Nicholas Steel
11-12-2008, 04:31 AM
go read the changelog you lazy bum <3 and a ton of stuff has happened since then, a large amount in the field of stability and functionality as well as most dialog boxes being redesigned for Large Mode.

Dark Nation
11-12-2008, 08:10 AM
Give us a link to the quest that worked in 798 and we can take a look at it to see what broke.

Din
11-12-2008, 11:40 AM
Hey, Gleeok! :D

Anyway, eweapons and lweapons were tweaked a little bit on the changelog. It's quite possible that they function completely differently from before. I'm not the best at scripting, but the weapons from 798 and 887 are much slower, apparently.

Joe123
11-12-2008, 12:10 PM
_L_ changed the step so it's 100th as small as it was before, allowing us to have non-integer (well, when you compare them to the old values then they're not integers) step values for LWeapons and EWeapons.

So just multiply their speeds by 100.

Gleeok
11-15-2008, 07:47 AM
Ahhaaaa! I should of known this was L's handywork. ;)


Well, I'm sure that after the tedious work of going through thousands of lines of code is done there will be a nice benefit from all this, especially using Rand();.


Also lemme make sure I got this.:

Col is now Hit, but the appropriate suffixes haven't been altered except for depth..correct?

Joe123
11-15-2008, 08:08 AM
Don't think so.
It's written out in ZScript.txt though.

The 'Find and Replace' tool in notepad makes the 'tedious work of going through thousands of lines of code' a hell of a lot less tedious though.