AtmaWeapon
09-18-2008, 08:31 AM
Lately I've caught an MGS bug, so I bought a boxed set with MGS, MGS2: Substance, and MGS3: Subsistence. I had just played through MGS: The Twin Snakes, so MGS2 was fairly easy. However, I'm having a lot of trouble with MGS3.
Mostly my problem is every "room" goes like this:
I'll spend the first few minutes in an area looking around with the scope and learning where the guards are and predicting where they'll be at a given time. Then I spend the next 10 minutes waiting for the guard to creep to some position that lets me sneak by. Sometimes there's a guard that's just completely in the way, so I have to take him down. This is where things go wrong. I'm at the beginning of the real mission, so all I've got is a knife and good looks. So I figure out where the soldiers patrol, pick a grassy spot near the route, and wait for the guard to get close again. When he passes by, I pop up and head in for the kill with CQC. One of five things happens at this point:
I get impatient; running up to the guy gives me away. I try creeping towards the guy and end up in his field of vision. I try slowly walking towards the guy, but despite the fact that the guards move like they're 90 years old, Snake moves even slower and I can't catch up. He turns around and caps me 10 minutes later, after he's moved 8 inches and I've moved 3. I get within CQC range, then discover I forgot to equip a weapon as I punch the guard in the back of the head. I get within CQC range, have the right weapon equipped, then push the button. Mysteriously Snake decides to punch instead.
It's getting kind of infuriating that when I manage to pull everything off, pressing the button produces actions completely opposite to what I want. Everything moves so slow in the game and the consequences of getting seen are so ridiculous that I'm getting really frustrated. Some of those things are habits I can break (like forgetting the weapon or running), but the fact that Snake moves slower than the guards when sneaking with the d-pad and this mysterious lack of getting CQC when I smash on the circle button is really getting old.
Is there some fundamental gameplay mechanic that I'm ignorant of?
Also, do I ever get to a point where the gameplay doesn't consist of taking three steps then watching a 10-minute cutscene? I played for an hour and a half last night and spent 10 minutes in control of Snake :/
Mostly my problem is every "room" goes like this:
I'll spend the first few minutes in an area looking around with the scope and learning where the guards are and predicting where they'll be at a given time. Then I spend the next 10 minutes waiting for the guard to creep to some position that lets me sneak by. Sometimes there's a guard that's just completely in the way, so I have to take him down. This is where things go wrong. I'm at the beginning of the real mission, so all I've got is a knife and good looks. So I figure out where the soldiers patrol, pick a grassy spot near the route, and wait for the guard to get close again. When he passes by, I pop up and head in for the kill with CQC. One of five things happens at this point:
I get impatient; running up to the guy gives me away. I try creeping towards the guy and end up in his field of vision. I try slowly walking towards the guy, but despite the fact that the guards move like they're 90 years old, Snake moves even slower and I can't catch up. He turns around and caps me 10 minutes later, after he's moved 8 inches and I've moved 3. I get within CQC range, then discover I forgot to equip a weapon as I punch the guard in the back of the head. I get within CQC range, have the right weapon equipped, then push the button. Mysteriously Snake decides to punch instead.
It's getting kind of infuriating that when I manage to pull everything off, pressing the button produces actions completely opposite to what I want. Everything moves so slow in the game and the consequences of getting seen are so ridiculous that I'm getting really frustrated. Some of those things are habits I can break (like forgetting the weapon or running), but the fact that Snake moves slower than the guards when sneaking with the d-pad and this mysterious lack of getting CQC when I smash on the circle button is really getting old.
Is there some fundamental gameplay mechanic that I'm ignorant of?
Also, do I ever get to a point where the gameplay doesn't consist of taking three steps then watching a 10-minute cutscene? I played for an hour and a half last night and spent 10 minutes in control of Snake :/