XMuppetSB
04-13-2008, 11:29 PM
Here's the list of flags that don't work inherently:
Currently, the following flags are the only ones that do not work inherently:
* 1 - Push Vertical, Once (No secret sound effect)
* 2 - Push 4-Way, Once (No secret sound effect)
* 10 - Armos (Item) (Works regularly, but not with treasure chests)
* 32 - Trap (Horizontal, Line of Sight) (Trap can only move right)
* 33 - Trap (Vertical, Line of Sight) (Trap can only move up)
* 34 - Trap (4-Way, Line of Sight) (Trap can only move left and up)
* 47 - Push Horizontal, Once (No secret sound effect)
* 48 - Push Up, Once (No secret sound effect)
* 49 - Push Down, Once (No secret sound effect)
* 50 - Push Left, Once (No secret sound effect)
* 51 - Push Right, Once (No secret sound effect)
* 59 - Push Vertical, Many, Silent (No "many" effect)
* 60 - Push Horizontal, Many, Silent (No "many" effect)
* 61 - Push 4-Way, Many, Silent (No "many" effect)
* 62 - Push Up, Many, Silent (No "many" effect)
* 63 - Push Down, Many, Silent (No "many" effect)
* 64 - Push Left, Many, Silent (No "many" effect)
* 65 - Push Right, Many, Silent (No "many" effect)
* 66 - Block Trigger (Does not cause the block to become unpushable)
* 91 - Block Hole (Does not cause the block to become unpushable, doesn't change combos either)
* 94 - Singular Flag (Simply does not work)
NOTE : In newer versions of Zelda Classic, the Singular Flag does indeed work when assigned as an inherent flag.
* 95 - Singular Flag +16-31 (Simply does not work)
Well, I just tried setting the Armos (Item) flag as the inherent flag on my treasure chest combos, and tested it out. When I stepped up to the chest, it actually opened, and I got the special item that I set. So, it did indeed work inherently with the treasure chest combo.:think:
NOTE: I tested this out with the all 3 types of treasure chests (Normal, Locked, and Boss). And the Armos (Item) Flag worked inherently with all 3 of them.
So, I guess someone could take that flag off the list. ;)
Currently, the following flags are the only ones that do not work inherently:
* 1 - Push Vertical, Once (No secret sound effect)
* 2 - Push 4-Way, Once (No secret sound effect)
* 10 - Armos (Item) (Works regularly, but not with treasure chests)
* 32 - Trap (Horizontal, Line of Sight) (Trap can only move right)
* 33 - Trap (Vertical, Line of Sight) (Trap can only move up)
* 34 - Trap (4-Way, Line of Sight) (Trap can only move left and up)
* 47 - Push Horizontal, Once (No secret sound effect)
* 48 - Push Up, Once (No secret sound effect)
* 49 - Push Down, Once (No secret sound effect)
* 50 - Push Left, Once (No secret sound effect)
* 51 - Push Right, Once (No secret sound effect)
* 59 - Push Vertical, Many, Silent (No "many" effect)
* 60 - Push Horizontal, Many, Silent (No "many" effect)
* 61 - Push 4-Way, Many, Silent (No "many" effect)
* 62 - Push Up, Many, Silent (No "many" effect)
* 63 - Push Down, Many, Silent (No "many" effect)
* 64 - Push Left, Many, Silent (No "many" effect)
* 65 - Push Right, Many, Silent (No "many" effect)
* 66 - Block Trigger (Does not cause the block to become unpushable)
* 91 - Block Hole (Does not cause the block to become unpushable, doesn't change combos either)
* 94 - Singular Flag (Simply does not work)
NOTE : In newer versions of Zelda Classic, the Singular Flag does indeed work when assigned as an inherent flag.
* 95 - Singular Flag +16-31 (Simply does not work)
Well, I just tried setting the Armos (Item) flag as the inherent flag on my treasure chest combos, and tested it out. When I stepped up to the chest, it actually opened, and I got the special item that I set. So, it did indeed work inherently with the treasure chest combo.:think:
NOTE: I tested this out with the all 3 types of treasure chests (Normal, Locked, and Boss). And the Armos (Item) Flag worked inherently with all 3 of them.
So, I guess someone could take that flag off the list. ;)