View Full Version : Graphics Please
Grrttqck
03-21-2008, 07:24 PM
Does anyone know where i can get some cool graphics for some quests?
And possibly some good working midis too?
The_Amaster
03-21-2008, 07:29 PM
Like I said earlier, for MIDI's go to VGMusic (http://www.vgmusic.com) and for graphics go to PureZC (http://www.purezc.com)
Revfan9
03-21-2008, 08:05 PM
PureZC is pretty much the only place where you're going to find pre-made tilesets, because it's really the only place where you're ever going to find a database of them. Well, that's the only site that has them that isn't dead. Mind I make a suggestion? Start out with the Incomplete Minish Cap tileset or the SD3 set and make additions until you get it looking how you want.
Joe123
03-21-2008, 08:14 PM
I'd suggest that you don't do that if you're quite new to ZC, and you use a well structured tileset, such as Pure, the new GB tileset or DoR or something.
King Aquamentus
03-21-2008, 08:20 PM
http://www.armageddongames.net/forums/showthread.php?t=101489
Do EVERYTHING in that thread, including the instructions to carry on at the end of the thread.
Only after you have set the final piece in place for a playable and completable quest should you move on to http://www.armageddongames.net/forums/showthread.php?t=101603
Revfan9
03-21-2008, 10:31 PM
I'd suggest that you don't do that if you're quite new to ZC, and you use a well structured tileset, such as Pure, the new GB tileset or DoR or something.
I wouldn't suggest that out of my own personal experience. I myself find my own tilesets that I make far more organized and easier to use. It also looks much better than Pure or DoR, and it's nowhere close to hard to just start with a base and rip stuff in.
Joe123
03-22-2008, 06:40 AM
Yes, but if you have a low level of understanding of how the system works, you'd find it very hard to start like that.
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