bigjoe
03-10-2008, 06:23 PM
Apparently, you can now have enemies larger than 16x16. This is a welcome change, but I have some questions.
1. How do you organize the larger tiles? Do you just order them the same way but in larger segments?
2. Is there a way to change an enemy's starting tile? If not, and you have to set it via the enemy editor, then why not add this new stuff directly into the enemy editor?
1. How do you organize the larger tiles? Do you just order them the same way but in larger segments?
2. Is there a way to change an enemy's starting tile? If not, and you have to set it via the enemy editor, then why not add this new stuff directly into the enemy editor?