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AxmKap
02-18-2008, 05:33 PM
I hope this isn't a repetitive questioin. I did search the forums for this. I know how to load a custom quest and have been playing Z Classic 2.10 on and off for a while.

Why is it that when I load some quests, Link simply will not move? The sound is ok, the opening screen is visible, but Link doesn't respond. I get this on Alphadawg's "unofficial" quest, along with some other classic tilesets. Anything obvious I need to do to make Link move his butt?

XMuppetSB
02-18-2008, 06:20 PM
That's because the quest you're loading were built in 1.90. If you want Link to move, try pressing F6, then you can quit the game, and choose continue. After the opening screen, you'll be able to move Link.
BTW, I've had the same problem with some of the quests built in 1.92B1.82 and 2.10, but only when there's an intro string on the starting DMap.

AxmKap
02-18-2008, 10:41 PM
Perfect... that worked out for me. Thanks!!!

Pineconn
02-18-2008, 11:06 PM
Yeah, this is a weird glitch that happens in a lot of quests. I wonder if it was taken care of in version 2.5?