Joe123
02-04-2008, 04:34 PM
The Legend of Zelda - A Key to the Heavens
By Joe123 and russadwan
Initial Storyline Information
After Link's adventures on Koholint island, he heads on with his travels.
All is well for a few days, until Link's ship hits a particularily stormy sea.
As the rain starts to set in, Link stows his sails and battons down the hatches, hoping to escape the wrath of the storm.
But luck is not on Link's side this day, and as he waits patiently in the cabin, the storm grows and grows, until a maelstrom rages on outside Link's ship.
Tossing and turning, Link's ship strikes a rock, and he reaches for his weapons before being cast out into the storm.
A huge spout of water catches him, and he is carried up into the sky.
The next thing he knows, he is lying in an unfamilliar wood, in a mysterious land.
After a few minutes searching the immediate area, Link finds only his shield and an empty bottle, with no sign of the Master Sword.
He continues to wonder aimlessly around this strange forest, until he is met by a fairy, Leaf, who helps Link find his sword and promises to help Link return to his own world if he can assist in this one.
They head off to the nearby village, and upon querying the villagers, he finds that the world is on the brink of destruction, and heads off to speak with the King.
Link offers his services to save this world, and after telling his tales of adventures to the king, he is granted a noble steed to help him undergo his quest.
The King tells Link that the force that is threatening this world hides away, high above the mountains in the north of the world, where none can reach him, let alone oppose him.
The King tells Link that to reach this evil abode, this Sky Palace, he will have to find three pieces of the force that keeps the north locked.
He must re-assemble the Key to the Heavens.
And with the power of this key, he will be able to open the staircase in the sky, granting him entry to the Sky Palace.
The Key was broken, and the three pieces scattered across all of Potomus.
One in the Eramus Desert to the East,
One in Lake Lemanus to the South,
One in the Niemvagora Shades to the West,
And the key-hole hidden on Mount Aurichalcium to the north.
Link must travel to the depths of this new world with Epona and Leaf to retrieve the 3 Key Pieces, and then have them re-forged at the base of Mount Aurichalcium, before traversing to it's summit and opening the staircase to the Sky Palace, to cast down the evil the world holds.
Screenshots
http://i146.photobucket.com/albums/r260/Joe123ZC/zelda032.pnghttp://i146.photobucket.com/albums/r260/Joe123ZC/zelda036.png
http://i146.photobucket.com/albums/r260/Joe123ZC/zelda050.pnghttp://i146.photobucket.com/albums/r260/Joe123ZC/zelda037.pnghttp://i146.photobucket.com/albums/r260/Joe123ZC/zelda041.png
http://i146.photobucket.com/albums/r260/Joe123ZC/zelda051-1.pnghttp://i146.photobucket.com/albums/r260/Joe123ZC/zelda038.png
http://i146.photobucket.com/albums/r260/Joe123ZC/zelda044.png
http://i146.photobucket.com/albums/r260/Joe123ZC/zelda035.png
Features and Information
This game will be script heavy, with features such as:
Epona
A Fairy to follow Link and offer advice
An empty bottle potion system
A trading sequence
NPCs and signposts
Link Rolling
Roc's Cape
Potholes & Walkable Water
Locked Dungeons
Custom (scripted) bosses
Russ is doing the dungeons and I'm doing the overworlds.
By Joe123 and russadwan
Initial Storyline Information
After Link's adventures on Koholint island, he heads on with his travels.
All is well for a few days, until Link's ship hits a particularily stormy sea.
As the rain starts to set in, Link stows his sails and battons down the hatches, hoping to escape the wrath of the storm.
But luck is not on Link's side this day, and as he waits patiently in the cabin, the storm grows and grows, until a maelstrom rages on outside Link's ship.
Tossing and turning, Link's ship strikes a rock, and he reaches for his weapons before being cast out into the storm.
A huge spout of water catches him, and he is carried up into the sky.
The next thing he knows, he is lying in an unfamilliar wood, in a mysterious land.
After a few minutes searching the immediate area, Link finds only his shield and an empty bottle, with no sign of the Master Sword.
He continues to wonder aimlessly around this strange forest, until he is met by a fairy, Leaf, who helps Link find his sword and promises to help Link return to his own world if he can assist in this one.
They head off to the nearby village, and upon querying the villagers, he finds that the world is on the brink of destruction, and heads off to speak with the King.
Link offers his services to save this world, and after telling his tales of adventures to the king, he is granted a noble steed to help him undergo his quest.
The King tells Link that the force that is threatening this world hides away, high above the mountains in the north of the world, where none can reach him, let alone oppose him.
The King tells Link that to reach this evil abode, this Sky Palace, he will have to find three pieces of the force that keeps the north locked.
He must re-assemble the Key to the Heavens.
And with the power of this key, he will be able to open the staircase in the sky, granting him entry to the Sky Palace.
The Key was broken, and the three pieces scattered across all of Potomus.
One in the Eramus Desert to the East,
One in Lake Lemanus to the South,
One in the Niemvagora Shades to the West,
And the key-hole hidden on Mount Aurichalcium to the north.
Link must travel to the depths of this new world with Epona and Leaf to retrieve the 3 Key Pieces, and then have them re-forged at the base of Mount Aurichalcium, before traversing to it's summit and opening the staircase to the Sky Palace, to cast down the evil the world holds.
Screenshots
http://i146.photobucket.com/albums/r260/Joe123ZC/zelda032.pnghttp://i146.photobucket.com/albums/r260/Joe123ZC/zelda036.png
http://i146.photobucket.com/albums/r260/Joe123ZC/zelda050.pnghttp://i146.photobucket.com/albums/r260/Joe123ZC/zelda037.pnghttp://i146.photobucket.com/albums/r260/Joe123ZC/zelda041.png
http://i146.photobucket.com/albums/r260/Joe123ZC/zelda051-1.pnghttp://i146.photobucket.com/albums/r260/Joe123ZC/zelda038.png
http://i146.photobucket.com/albums/r260/Joe123ZC/zelda044.png
http://i146.photobucket.com/albums/r260/Joe123ZC/zelda035.png
Features and Information
This game will be script heavy, with features such as:
Epona
A Fairy to follow Link and offer advice
An empty bottle potion system
A trading sequence
NPCs and signposts
Link Rolling
Roc's Cape
Potholes & Walkable Water
Locked Dungeons
Custom (scripted) bosses
Russ is doing the dungeons and I'm doing the overworlds.