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View Full Version : Link->Z



Joe123
01-09-2008, 12:37 PM
At the moment, if you set 'Link->Z' to 16 or so, he appears at that height.
This is great.

However, what isn't so great is that it plays the jumping sound effect when that happens.

A) Why is this?
Link isn't necessarily jumping if I decide I want to set his Z coordinate to 16 (he certainly isn't jumping where I'd like to do it)

B) Can I get round it somehow?