ShadowTiger
12-14-2007, 09:02 PM
In following the general trend of labeling the functions of the individual misc flags and misc values of the items and enemies, perhaps it would make things a bit more ... complete, ... to label the functions of the default slotted sounds in the SFX importer? (I.e. the "Quest-> SFX Data." menu.)
Rather than see a pulldown with "1" in it, perhaps we could either see that same pulldown but with the word "Boomerang" in it? Or perhaps the pulldown bar would be expanded and the full description would be in it?
It's all already in std.zh, but does everybody know to look there?
Rather than see a pulldown with "1" in it, perhaps we could either see that same pulldown but with the word "Boomerang" in it? Or perhaps the pulldown bar would be expanded and the full description would be in it?
It's all already in std.zh, but does everybody know to look there?