C-Dawg
11-21-2007, 01:56 PM
Check out Zodiac if you want an example. Pols Voice-type enemies spawn in the Scorpio corridors and in the lower right part of Gemini.
The problem is this: if you create a Pols Voice and then try to move it into position with a script, the Pols Voice leaps to the top of the screen. No idea why. Code in question is something like:
npc spawnee = Screen->CreateNPC(whatever);
spawnee->X = something;
spawnee->Y = something else;
The problem is this: if you create a Pols Voice and then try to move it into position with a script, the Pols Voice leaps to the top of the screen. No idea why. Code in question is something like:
npc spawnee = Screen->CreateNPC(whatever);
spawnee->X = something;
spawnee->Y = something else;