View Full Version : NES Inconsistency: Item Pickups

11-17-2007, 01:02 PM
I don't know how long this has been in, but I got the LoZ Collector's Edition for the cube recently and I've been playing Zelda 1 on it. There is one thing I noticed that's different from the way ZC acts, and it's the fact that in Zelda 1, you cannot pick up items until after they stop flickering when they appear.

11-19-2007, 02:23 PM
How is this a bug in limbo?

11-19-2007, 03:09 PM
Some NES Inconsistency bugs will require a lot of work or possibly rewrite to fix and they are trying to get a stable release together, so it was decided that some NES Inconsistency bugs would be moved here to be repaired in the next version after the stable release.