Megafont
10-30-2007, 09:27 PM
Ok, I have in my ZC v2.10 quest, a freeform dungeon area that I'm working on. Well, it's not actually a dungeon, its the inside of a house. I have a bombable wall on the left wall near the upper corner of my room.
I can bomb it, and then walk through into the secret room. The problem is that when I walk back out of the secret room, the door has reverted back to the cracked wall combo. The way the cracked wall combo is set up, is that I put a bomb flag on it, and then set the secret combo so that it changes to the hole in the wall combo after you bomb it.
How do I make it so that when you bomb the wall there, it stays open like you'd expect a wall to do after you explode it?:tongue:
I can bomb it, and then walk through into the secret room. The problem is that when I walk back out of the secret room, the door has reverted back to the cracked wall combo. The way the cracked wall combo is set up, is that I put a bomb flag on it, and then set the secret combo so that it changes to the hole in the wall combo after you bomb it.
How do I make it so that when you bomb the wall there, it stays open like you'd expect a wall to do after you explode it?:tongue: