Joe123
10-07-2007, 01:44 PM
_L_, how are you proposing that this would work?
* You can also edit a new 'Jumping Link Layer Threshold' constant in Init Data. Jumping Link will be drawn above layer 3 if his Z is greater than this. You might want to set it to, say, 15 if you use Layer 3 a lot.
I like the idea of your old quest rule, and, say, infront of trees, it all looked a lot better, but a jump from behind a tree would result in Link jumping up through the canopy all of a sudden. Quite an eyesore, and quite a lot more so than if you jump up into the tree from the front.
Would this new system sort that out?
* You can also edit a new 'Jumping Link Layer Threshold' constant in Init Data. Jumping Link will be drawn above layer 3 if his Z is greater than this. You might want to set it to, say, 15 if you use Layer 3 a lot.
I like the idea of your old quest rule, and, say, infront of trees, it all looked a lot better, but a jump from behind a tree would result in Link jumping up through the canopy all of a sudden. Quite an eyesore, and quite a lot more so than if you jump up into the tree from the front.
Would this new system sort that out?