View Full Version : Custom Subscreen Showing Passive O.o
SaiyanKirby
08-27-2007, 03:22 PM
As the title states, I was messing around in the subscreens, moving things around, and when I tested it in game, it shows the passive screen instead of the active one when I press enter. O.o I didn't click the "toggle passive/active" button, and I made sure they're what they're supposed to be, but it just doesn't work. This is what the screen is supposed to show:
http://img111.imageshack.us/img111/3992/subscreenfe6.png
But instead the passive subscreen pops down from the top.
You have to select the active subscreen for each dmap. In the dmap editor, go to the apearences tab and there will be a box at the bottom that lets you choose what active and passive subscreen to use for the dmap.
SaiyanKirby
08-27-2007, 04:25 PM
Well that explains it. XD
SaiyanKirby
08-31-2007, 02:51 PM
Sorry for the double post, but I have another question and I didn't want to make a new topic. I just made a custom (Active) subscreen for the overworld, but is there any way to copy it and make a dungeon version of it? I really don't want to have to make everything from scratch again just to change a few things.
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