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View Full Version : Custom Subscreen Showing Passive O.o



SaiyanKirby
08-27-2007, 03:22 PM
As the title states, I was messing around in the subscreens, moving things around, and when I tested it in game, it shows the passive screen instead of the active one when I press enter. O.o I didn't click the "toggle passive/active" button, and I made sure they're what they're supposed to be, but it just doesn't work. This is what the screen is supposed to show:
http://img111.imageshack.us/img111/3992/subscreenfe6.png
But instead the passive subscreen pops down from the top.

Russ
08-27-2007, 03:43 PM
You have to select the active subscreen for each dmap. In the dmap editor, go to the apearences tab and there will be a box at the bottom that lets you choose what active and passive subscreen to use for the dmap.

SaiyanKirby
08-27-2007, 04:25 PM
Well that explains it. XD

SaiyanKirby
08-31-2007, 02:51 PM
Sorry for the double post, but I have another question and I didn't want to make a new topic. I just made a custom (Active) subscreen for the overworld, but is there any way to copy it and make a dungeon version of it? I really don't want to have to make everything from scratch again just to change a few things.