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View Full Version : how About some John Carter Of Mars Hero Tiles?



Patrick Spulock
07-31-2007, 12:34 PM
for you guys that do not know who John Carter of Mars Is,Then I
sugest that you guys should go to your nearest old books store
And ask for Edgar Rice Burroughs "John Carter of Mars" book
Becuase I think that John Carter would be a cool Hero To Have In
a Quest.


An here is the Except from wikipedia{Take note that I have read some John Carter of Mars novels before and he is an awesome hero in a sci-fi setting} :

John Carter is a fictional character, created by Edgar Rice Burroughs, who appears in the Martian series of novels. Though actually a Virginian from Earth and a visitor to Mars, he is often referred to as "John Carter of Mars" in reference to the general setting in which his deeds are recorded, in the time-honored tradition of other heroes (such as Lawrence of Arabia).

John Carter first appeared in A Princess of Mars, the first Burroughs novel set on the fictionalized version of Mars that the author dubbed "Barsoom". Written between July and September 28, 1911, it was serialized as Under the Moons of Mars in the February to July 1912 issues of the magazine All-Story and first published in book form in October 1917.

Carter reappeared in subsequent volumes of the series, most prominently in the second, The Gods of Mars (1918), the third, The Warlord of Mars (1919), the eighth, Swords of Mars (1936), the tenth, Llana of Gathol (1948), and the eleventh, John Carter of Mars (1964). John Carter is also a major secondary character in the fourth volume, Thuvia, Maid of Mars (1920), and the ninth, Synthetic Men of Mars (1940).

Carter stands 6′2″ tall and has close-cropped black hair and steel-gray eyes. Burroughs portrays him as an immortal being. In the opening pages of A Princess of Mars, the author reveals to the reader that Carter can remember no childhood, having always been a man of about thirty years old. Many generations of families referred to him as "Uncle Jack," but he always lived to see all the members of the families grow old and die, while he remained young.

His character and courtesy exemplify the ideals of the antebellum South. A Virginian who served as a captain in the American Civil War, he strikes it rich by finding gold in Arizona after the end of hostilities. While hiding from Apaches in a cave, he seemingly dies, and leaving his inanimate body behind is mysteriously transported by a form of astral projection to the planet Mars, where he finds himself re-embodied in a form identical to his earthly one. Used to the greater gravity of Earth, he is much stronger than the natives.

On Mars, which its natives call Barsoom, Carter encounters both formidable alien creatures resembling the beasts of ancient myth and various humanoids and finds his true calling in life as a warrior-savior of the planet's inhabitants. He wins the hand of Martian princess Dejah Thoris of Helium, but ultimately sacrifices himself to save Barsoom. Awakening again after this second death he finds he has been miraculously transported back to Earth, and his original body. Carter then earns great wealth as a result of a find of a rich vein of gold ore. Unable to successfully return to Mars, he spends his last years in a small cottage on the Hudson River in New York, where he once more dies on March 4, 1886.

Again, Carter's apparent demise is not a true death; rather, he is restored to Barsoom, where after more adventures he rises to the position of Warlord of Mars. He afterwards returns to Earth on a number of occasions to relate his adventures to his nephew (Burroughs), revealing that he has mastered the process of astral travel between the two worlds. During his adventures on Mars his earthly body reposes in a special tomb that can only be opened from the inside.

John Carter and Dejah Thoris become the parents of a son, Carthoris, and daughter, Tara. Carthoris plays a secondary role in The Gods of Mars and The Warlord of Mars, and is the protagonist of Thuvia, Maid of Mars. Tara is the heroine of The Chessmen of Mars (1922), and the mother of Carter's grand-daughter Llana, heroine of Llana of Gathol.


[edit] Other appearances
Carter has appeared in numerous adaptations of the Martian stories, notably in a comic strip and various comic book series, including two appearances in Alan Moore's The League of Extraordinary Gentlemen. In the story Allan and the Sundered Veil that appeared in the end of volume one, Moore states that H.P. Lovecraft's Randolph Carter is a descendant of John Carter. He also appears in the beginning of volume two, helping the Barsoomians fight the Martians from The War of the Worlds. The same scenario also appeared in the Burroughs entry in the War of the Worlds: Global Dispatches anthology.


[edit] Origin of name
Long-standing Burroughs fans often debate where the name for the John Carter character came from. Some believe Burroughs simply imagined it while others contest that it came from either a combination of names from real people he knew (a John and a Carter) or from a real fellow by the name of John Carter who served as the author's mechanic. The truth is lost in history. Interestingly, Carter is a name identified with the First Families of Virginia.

John Carter earned the name Dotar Sojat, which is a combination of the names of the first two Barsoomian Tharks he defeated on Barsoom.

Patrick Spulock
07-31-2007, 12:52 PM
Oh and Just In case you want to know more about Barsoom{Edgar Rice Burroughs version of mars}then here is another except from wikipedia:

While Burroughs' Barsoom tales never aspired to being anything other than exciting escapism, his vision of Mars was loosely inspired by astronomical speculation of the time, especially that of Percival Lowell, that pictured the planet as a formerly Earthlike world now becoming less hospitable to life. Once a wet world with continents and oceans, Barsoom's seas gradually dried up, leaving it a dry planet of highlands interspersed with moss covered dead sea bottoms. Abandoned cities line the former coastlands. The last remnants of the former bodies of water are the Great Toonolian Marshes and the antarctic Lost Sea of Korus. Barsoomians distribute scarce water supplies via a worldwide system of canals, controlled by quarreling city-states which have grown up at the junctures of the canals. The thinning Martian atmosphere is artificially replenished from an "atmosphere plant" on whose smooth functioning all life on the planet is dependent.

Burroughs derived his concept of the Martian canals from the theories of Lowell and his predecessor Giovanni Schiaparelli. The few coordinates provided for Burroughs' canals differ from theirs, as their own differ from each other; in fact, the linear channel-like features Schiaparelli and Lowell mapped have been proven illusory. Some of Barsoom's other major physical features do correspond to albedo features of Mars known at the time, flipped upside-down in reflection of the images of the planet as seen through telescopes. For instance, Burroughs' snow-covered Artolian Hills can be roughly equated to the bright feature Hellas (actually a huge impact crater), and the Great Toonolian Marshes to the dark feature represented by the Valles Marineris.


[edit] Peoples and culture
The dominant culture of Barsoom is that of the humanoid Red Martians who are organized into a system of major imperial city-states such as Helium, Ptarth and Zodanga which control the planet-wide canals, as well as other, more isolated city-states in the hinterlands. Some of these are effectively lost cities, permitting Burroughs to utilize Barsoom as a stage for the same kind of lost race yarns he favored in earthly settings. The Red people are the interbred descendants of the ancient Yellow Martians, White Martians, and Black Martians, remnants of which continue to persist in isolated areas of the planet, particularly its poles. All of these races resemble Homo sapiens in almost every respect except for their extended lifespans (unless they are killed through violent means, Barsoomians are immortal) and the fact that they reproduce oviparously.

The humanoid Martians are harassed and preyed upon by the semi-nomadic Green Martians, a separate species with four arms and tusks who stand approximately four meters tall. The Green Martians are organized into loose hordes ranging over the dead sea bottoms, each horde taking its name from that of a dead city in its territory, such as Thark and Warhoon.

The Chessmen of Mars introduces the Kaldanes of the region Bantoom, whose form is almost all head but for six vestigial legs and a pair of chelae, and whose racial goal is to evolve even further towards pure intellect and away from bodily existence. In order to function in the physical realm, they have bred the Rykors, a complementary species composed of a body similar to that of a perfect specimen of Red Martian but lacking a head; when the Kaldane places itself upon the shoulders of the Rykor, a bundle of tentacles connects with the Rykor's spinal cord, allowing the brain of the Kaldane to interface with the body of the Rykor. Should the Rykor become damaged or die, the Kaldane merely climbs upon another as an earthling might change a horse.

A lesser people of Barsoom are the Kangaroo Men of Gooli, so called due to their large, kangaroo-like tails and remarkable ability to hop. Their moral character is not highly developed; they are devout cowards and petty thieves, who only value (aside from their lives) a "treasure" consisting of pretty stones, sea shells, etc.

Barsoomians generally display warlike and honor-bound characteristics. The technology of the tales runs the gamut from dueling sabers to "radium pistols" and aircraft, with the discovery of powerful ancient devices or research into the development of new ones often forming plot devices. The natives also eschew clothing other than jewelry and ubiquitous leather harnesses, which are designed to hold everything from the weaponry of a warrior to pouches containing toiletries and other useful items; the only instances where Barsoomians habitually wear clothing is for need of warmth, such as for travel in the northern polar regions described in The Warlord of Mars. This preference for near-nudity provides a stimulating subject for illustrators of the stories, though art for many mass-market editions of the books feature Carter and native Barsoomians wearing loincloths and other minimal coverings, or use strategically placed shadows and such to cover exposed genitalia and female breasts.

In addition to the naturally occurring races of Barsoom, Burroughs described the Hormads, artifical men created by the scientist Ras Thavas as slaves, workers, warriors, etc. in giant vats at his laboratory in the Toonolian Marsh in Synthetic Men of Mars and John Carter and the Giant of Mars. Although the Hormads were generally recognizable as humanoid, the process was far from perfect, and generated monstrosities ranging from the occasional misplaced nose or eyeball to "a great mass of living flesh with an eye somewhere and a single hand". [1]


[edit] Fauna
Animal life is more varied than on Earth; arthropods (including both spiders and insects), fish, reptiles (including both lizards and snakes), and birds are known, but most are rare and poorly described. It should not be assumed that these creatures are precisely equivalent to their terrestrial analogs; Barsoomian "spiders," for instance, while web-spinning arthropods, have twelve legs, which grow out of their backs. The intelligent, crustacean-like Kaldanes are presumably related.

Representatives of other terrestrial-type animals can be briefly enumerated. The Sith is a giant, venomous hornet-like insect endemic to the Kaolian Forest. Reptiles are described as repulsive and usually poisonous, and include the Darseen, a chameleon-like reptile, the Silian, an Antarctic sea-monster found in the Lost Sea of Korus, and a kind of giant lizard able to consume a human being in one bite. Birds are said to be brilliantly plumed, but the only species described is the enormous Malagor, endemic to the Great Toonolian Marshes.

More common are the many-legged species of large animals unique to Barsoom, some of which sport fur or tufts of hair, making them apparently analogous to Earth mammals. A few are fully analogous, bearing only four limbs; these include the Apt, a large white-furred arctic creature with a hippopotomus-like head, walrus-like tusks, and faceted, insect-like eyes, the Plant Men, blue-skinned, one-eyed monsters found in the Antarctic Valley of Dor, the Rykors, headless but otherwise human-like creatures bred by the Kaldanes, and of course all the human races of Barsoom.

There is also a group of six-limbed creatures, consisting of the Sorak, the Barsoomian "cat," a small, domesticated animal; the White Ape, huge and ferocious, semi-intelligent gorilla-like creatures whose middle limbs, like those of the Green Martians, can be used as either arms or legs; and of course the Green Martians themselves.

Eight-limbed beasts include the herbivorous Thoat, or Barsoomian "horse." The Greater Thoat is used as a mount by the Green Martians and stands about ten feet at the shoulder; the Lesser Thoat bred by the Red Martians is the size of a large horse. The Thoat is described as a slate-colored animal, with a white underside and yellow lower legs and feet. The huge Zitidar, used as a draft animal, is possibly a larger relative of the Thoat, but is not well enough described in the literature to be certain.

Ten-limbed animals include (possibly) the Ulsio or Barsoomian "rat," described as a "many-legged" dog-sized burrower; the Calot, or Barsoomian "dog," a large beast with a frog-like mouth and three rows of teeth (easily the most famous of which was John Carter's own Calot, Woola); and the Banth, or Barsoomian "lion," which has a hairless, yellow hide, a maned neck, and many rows of teeth in a wide mouth.

Some Martian creatures are difficult to classify based on the available descriptions; in addition to the Zitidar and the Ulsio these would include the Orluk, an Arctic predator with a black and yellow striped coat, whose legs are not enumerated.


[edit] Protagonists
Earthman John Carter and Martian Dejah Thoris, Princess of Helium, are the protagonists of the first three novels; Carter also headlines the eighth, tenth and eleventh, and is a major secondary character in the fourth and ninth novels. Other books tell the stories of his descendants Carthoris, Tara of Helium, and Llana of Gathol, native Martians Tan Hadron and Vor Daj, and Ulysses Paxton, another Earthman. Carter is initially transported to the planet Mars by a form of astral projection. There, on the world its natives call Barsoom, he encounters both formidable alien creatures resembling the beasts of ancient myth and various humanoids, wins the hand of Dejah Thoris, and rises to the position of Warlord of Mars