ShadowTiger
06-15-2007, 05:50 PM
A few more ideas for some of the more elaborate custom items we could create. I'm going assume that in order to create them, they would all require some heavy ZScripting. I wouldn't be surprised in the least if this were the case, and am already expecting it.
1) Energy Ring: When you receive this, your weapons have a 10% chance of letting loose a sword beam regardless of all other factors. If you couldn't before AT ALL, now you can, 10% of the time. If your sword could shoot beams at XX% health, now it can shoot beams at twice that percentage.
2) Hero's Ring: Random damage is negated/absorbed.
3) Adventurer's Potion: For one minute, your speed increases to 1.25 times its normal rate, as does your damage.
4) Berzerk Ring: Damage taken increases by 1.5 times, while damage dealt increases similarly. Is Equipped as a B item and used to toggle on and off.
5) Boots Of Speed: Requires you to toggle them on and off as a B item. Will increase your speed to 1.33x.
6) Energy Module: When used, your next sword attack does three times as much damage.
7) POW: When used, drains all of your mana (IF you have more than one container's worth. Otherwise nothing will happen.) It'll check through all enemies onscreen, and check their hit points. If it's lower than, say, eight or nine, (Probably ten.) It'll outright destroy them. If greater, nothing will happen. Maybe it'll just stun them.
1) Energy Ring: When you receive this, your weapons have a 10% chance of letting loose a sword beam regardless of all other factors. If you couldn't before AT ALL, now you can, 10% of the time. If your sword could shoot beams at XX% health, now it can shoot beams at twice that percentage.
2) Hero's Ring: Random damage is negated/absorbed.
3) Adventurer's Potion: For one minute, your speed increases to 1.25 times its normal rate, as does your damage.
4) Berzerk Ring: Damage taken increases by 1.5 times, while damage dealt increases similarly. Is Equipped as a B item and used to toggle on and off.
5) Boots Of Speed: Requires you to toggle them on and off as a B item. Will increase your speed to 1.33x.
6) Energy Module: When used, your next sword attack does three times as much damage.
7) POW: When used, drains all of your mana (IF you have more than one container's worth. Otherwise nothing will happen.) It'll check through all enemies onscreen, and check their hit points. If it's lower than, say, eight or nine, (Probably ten.) It'll outright destroy them. If greater, nothing will happen. Maybe it'll just stun them.