PDA

View Full Version : Extended Link Tiles...?



*b*
05-26-2007, 11:16 PM
So, I heard that they were removed in the latest builds? I have build 293 currently, and they work fine for me. Can someone tell me what's up?

DarkDragon
05-26-2007, 11:41 PM
There's no reason they would have had to be removed in the recent builds. If they're not working/buggy, go ahead and post a bug report and I'll look into it.

*b*
05-27-2007, 12:25 AM
Unless you consider the horrid placement of the weapon sprites, there's no bugs to mention. I only wanted to confirm something I heard over at PureZC

DarkDragon
05-27-2007, 12:42 AM
What's this about weapon sprites?

*b*
05-27-2007, 01:25 PM
The default positioning of the weapon sprites, specifically the sword. When stabbing, the sword never fully appears; A few pixels are still under Link, which looks stupid

Nothing all that important. It's just a visual thing

DarkDragon
05-27-2007, 02:25 PM
Are you talking about the flipped slash animation, or something else? The stabbing sword animation looks fine in 1st.qst.

Post a detailed description of the problem in the bug forum and I'll try to fix it.

*b*
05-27-2007, 07:33 PM
It's not a bug. It's the exact same way it's been acting since 1.84. The sword never fully extends from under Link's sprite