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Majora
05-20-2007, 09:47 PM
I made a new thread because this one is to release the demo, enjoy:

http://www.mediafire.com/?bflo5gtyqmt

A couple hints:

After Level 1, you will be able to find a wise man. Find him or you won't be able to advance.

I recommend you try to explore everywhere you possibly can.

In some places, you can use the whistle to warp to the beginning.

Umm.... that's all I can think of. Depending on any questions anyone may have, I'll add more hints.




Use version 254 for this quest: http://www.zelda.sjnetwork.net/alphabuilds/254-windows.zip

I tried making it as bug free as possible, but no doubt I might've missed a few.

Post suggestions, bugs, and questions here

Russ
05-21-2007, 10:53 AM
Well, comparing it to the original one on your website, this one is twenty times better. The flame throwing poes in the forest temple remind me of the poe sisters Ocarina of Time. But why are some of the names in Latin. I know the names sound neat, but Latin isn't nearly as popular as it was 2000 years ago, so not everybody can read it. And another thing, the treasure chest in level 1 should be changed; the blend in too well. I spent 10 minutes looking for a key because I thought the box it was in was a tree. And now for a question. How do you enter level 2?

Majora
05-21-2007, 05:41 PM
Have you found the candle yet? You'll need it. Also, have you found the Wise man's house? Go to the basement of his house. Have you used any keys yet outside of the dungeons?

Russ
05-21-2007, 06:22 PM
Haven't found the candle or the wise man, unless you mean the guy who you pay to talk. If that is the case how do you kill the dodongo in the basement when you can't carry bombs?

Majora
05-21-2007, 08:19 PM
PM'ed to let people figure it out ;)