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View Full Version : Digdogger Traits.



The_Amaster
05-06-2007, 04:48 PM
I noticed that apparently the "weak to Whistle", and "invulnerable" traits are inherent in the Digdogger behavior, yet we have flags for both those things. Any way we can get them removed from the behaivor, and set the flags ot default. Preferably Digdoggers inherent data just specifies the movement and the "break into three on death".

(For those asking why I want this, I want to make Digdogger vulnerable from the front and weak to the arrow, to make it more custom.)

_L_
05-08-2007, 06:35 AM
These and other valuable enemy improvements will be arriving sooner or later.